Burstback: the Return of Manaburst
The members of my Saturday gaming group are all adults with busy lives so it’s no surprise that most Saturdays at least one person winds up being late for our weekly session. Instead of starting our sessions early and having to catch people up, we’ve recently started breaking out some Magic decks and playing a few games to pass the time.
During one of our games a player mentioned that he thought a role-playing game set in a heavily Magic-inspired setting would be a lot of fun, but that playing beings like planeswalkers didn’t seem like it would work. He was surprised when I replied that not only did I think it would work fine, I had done it before.
I’m not about to usurp the Earthdawn game we have running – I enjoy it too much. But with the interested around the table it seems like it might be time to break out my Manaburst notes and look at making some revisions. I’ve already started getting ideas on how to improve over our first attempt.