The Fallacy of Risk vs. Resource Resource Management

Most of the time when an experienced player is trying to explain Warmachine and Hordes to a potential new player, they’ll use a common phrase to compare and contrast the focus and fury mechanics that drive the two games:

“Hordes is Risk Management, where Warmachine is Resource Management.”

I cringe every time I hear that.

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Photography Woes

I’ve been less than satisfied with most of the pictures from my last few rounds of miniature photography.   I’m not sure what the problem is, but my color balance has been all kinds of out of whack.   Even the manual color balance option on my camera hasn’t been able to produce the results I’m after.

The miniatures that I’ve put in my last couple of site updates have each been photographed a few times now, and there are about half as many up as there should be, simply because they haven’t turned out any good.   I’m using the same photography set up I’ve been using for a few years now, but suddenly it’s like I’ve forgotten what I was doing.

I’m just going to have to keep trying to fix my color balance and re-trying, but my goal of getting caught up by the end of the year is looking frustratingly less and less likely.

A First and a Last in St. Louis

Although Warmachine MkII has brought positive changes to the Warmachine community, it unfortunately coincides with the closing of Game On!, a game store that has always been a strong supporter of the Warmachine community.   On Wednesday the 14th, we had a last blast 35-point Mangled Metal MkII event – our first MkII event in St. Louis.

After throwing around a few possible casters, I decided on some of my lesser-used options to see how they changed in MkII.   I was curious to see if they and their battlegroups would fit my playstyle better now, or if I would be able to change my playstyle to better suit their abilities.
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Warmachine Weekend 2009, Day 1

Carl, better known as Clutch, does a fantastic job organizing  Warmachine Weekend every year in Springfield, Missouri.   He always packs a ton of events into the weekend and Privateer Press and   Meta-Games Unlimited provides some fantastic prize support.   In addition EXPLOSIVO!!! has outdone himself with this year’s awesome trophies. You should see the finished versions!

I’m sitting back in my room after day 1 tired but still ready for tomorrow’s events.   I arrived last night with Brakus so we were there for the 500-point Mixed Steamroller event that kicked off the weekend.       There were already a lot of familiar faces showing up, which was a bonus.   Last year I met a lot of great players at Warmachine Weekend and it was good to see many of them making it back.

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Exemplar of Hate

When I sat down with my Bastions the other day to prep them for painting, I decided to knock out Rhoven’s Honor Guard at the same time.     It’s been a couple years since I painted any exemplar models and I remembered I hated painting their armor, but I forgot just how time consuming it was.

I’ve been asked a few times how long it takes me to paint a model.   Most of the time I don’t keep track of how much time I spend on a given model – I usually don’t want to know how many hours of my life I’ve spent on this hobby.

Usually I listen to podcasts, music, or DVD’s while I paint, and the length of one of the podcast episodes I was listening to happened to correspond to a painting step that shed a pale sickly light on how long I had been at work on my exemplars.

First, a little setup.   Painting exemplar armor is a fairly complex process because I prime in gray.   I tried priming in white on my Knights Exemplar Errant, but the time I saved on the armor plates was quickly lost in the recesses of the model.   From prime to finish, my process goes something like this:

  1. Base coat the armor Reaper Master Series Yellowed Bone (usually multiple coats).
  2. Two light coats of Applebarrel Goosefeather.
  3. Wash the white areas with a thinned 2:1 mix of Goosefeather and Territorial Beige.
  4. Blackline the edge of each plate where it has a border that will be metallic.
  5. Base coat the metallic areas in GW Boltgun Metal.
  6. Paint the metallic areas in a 1:1 mix of Vallejo Game Color Glorious Gold and Vallejo Game Color Polished Gold.
  7. Highlight the metallic areas with Vallejo Game Color Polished Gold.
  8. Was the metallic areas with a mix of P3 Armor Wash and GW Brown Ink.
  9. Touch-ups & final highlights (plates and edges).

The time I spent on step 6 for all 5 Bastions and the Honor Guard pretty much corresponded with the running time of the podcast I was listening to: about 1 hour.   That got my models to this point:

Exemplar WIPs
Exemplar WIPs

Unfortunately, I’ve been able to estimate roughly an hour per coat to get this point; so roughly 8 hours so far.   And there’s still plenty left to do, including all of the purple areas after I finish cleaning up the metallics.

Shrimp
Aren’t you a little short for an Exemplar?

As a side note, I’ve found working on the Bastions and Honor Guard at the same time to be mildly humorous.   As medium based models, the Bastions are far and away the largest models in the exemplar ranks of the Protectorate of Menoth, far huskier than any of their compatriots.

On the other hand Juviah Rhoven’s supposed Honor Guard are vertically challenged even by Knights Exemplar standards.   Yet as pewter miniatures, the two Honor Guardmen weigh far more than the five Bastions.

Gius and Cassian sure have been packing it away.

Warmachine MkII Rules and Cards Released Early

To our players:

We have decided to do something radical. We’ve been paying a lot of attention to our forums and talking with our players at the conventions this summer and it’s clear that the anticipation for MkII is driving everyone a little batty. Many are excited, some of you are a little afraid, but the suspense is killing everyone and the speculation is killing us! So after a great deal of deliberation we have decided that the best thing we can do for the mental well-being of our community is to completely change our plans and do what we said we wouldn’t: we’re going to put all of the MkII rules and model information online as PDF downloads, because four more months is just too damn long for everyone to be holding their breath.

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Miniature Sealant

Once a miniature hits the table, it’s inevitably going to be subjected to the rigors of gaming.   Even the most careful of gamers will have accidents.   It’s painful to see hours of hard work spent painting a figure vanish in one quick tabletop accident, but that’s why most gamers seal their miniatures after painting them.

So how do you want it?

Sealants come in a variety of finishes, but for the most part they can be grouped as gloss, satin, and matte.   Most people prefer a matte finish on their gaming miniatures but this brings with it a problem.   Unfortunately the strength of a sealant is usually proportional with how glossy the finish is, meaning matte sealants tend to offer the least amount of protection to miniatures.   This isn’t as much of an issue with a display pieces but with a model that will face the rigors of the game table it means being more susceptible to damage.

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