Surprise, It’s America Hill!

Spontaneous America Hill, 350 pts.
Wednesday, August 15, 2007

While Prorpger and I were finishing up some delicious food court delectables a couple local players asked me to set up an American Hill battle for them. Considering how long the last oversized America Hill game went I was surprised people still wanted to play but what the hell, right? So four of us sat down for yet another rumble for bragging rights up on high.

America Hill Setup

For those who haven’t read an America hill report yet, the rules are as follows:

  • At the end of each turn, the player with the most models on the hill gains 1 VP.
    • A unit counts as 1 model, regardless of the number of members on the hill
    • In the case of a tie, VPs are awarded to all players tied for most models on the hill
  • At the end of a turn where a player has his warcaster/warlock on the hill, the controlling player rolls 1d6 and gains the following bonus:
  1. Immediately activate the Yellow Woldwomper
  2. Immediately activate the Blue Woldwomper
  3. Immediately activate the Red Woldwomper
  4. Place any one model currently on the hill or within 3″ of the hill within 6″ of its current location. Model may not be placed more than 4″ above the table surface. There must be room for the model’s base at the destination.
  5. Place 1d4 3″ cloud effects in play anywhere completely within the warlock/warcaster’s control radius. These clouds remain in play for one round.
  6. Place 1 3″ fire storm template anywhere within completely within the warlock/warcaster’s control radius. The warcaster/warlock must make a magic attack roll against each model in the AOE ignoring LOS, cover, concealment, elevation, Stealth, Invisibility, or intervening models. Each model hit suffers an unboostable POW 12 damage roll and the Fire continuous effect.

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Legion of Everblight vs. Protectorate of Menoth – Battle of the Frail

Legion of Everblight vs. Protectorate of Menoth, 500 pts.
Wednesday, July 25, 2007

After I finished trying out a round of Infernal Contraption, Prorpger asked to play a game and actually commented that he wanted to try the Legion out. I was hesitant to let him borrow my models since obviously once a troll player experiences the awesomeness that is Everblight, they’ll never want to go back to their old faction. But what kind of a friend would I be if I didn’t give Prorpger more and more reasons to spend money.

Table Layout

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Circle Orboros vs. Legion of Everblight – Cat Fight!

Circle Orboros vs. Legion of Everblight – Cat Fight!, 750 pts.
Wednesday, July 18, 2007

This week one of the local players and I threw down in a 750-point Hordes smackdown. I hadn’t gotten the chance to play him much yet other than in a large multiplayer game so looked forward to the opportunity. We both brought out one of the ladies of Hordes and set them at each other in a fury-filled cat fight.

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Trollbloods vs. Legion of Everblight – Not America Hill!

Trollbloods vs. Legion of Everblight, 500 pts.
Wednesday, June 27, 2007

After last week’s massive multiplayer brawl Prorpger and I set up to play some 500-point Hordes games to help him get back into the fury-management frame of mind before he started purchasing Trollbloods in earnest. We were able to squeeze in two games, and after the first one Prorpger decided to swap out his unit of Scattergunners for a unit of Champions and we replayed the game (same terrain, otherwise same forces) to see how the change would effect the game. This second game turned out much closer and more exciting, so it’s the one I’m writing up.

The game store is in the process of building some new tables and the plywood isn’t covered in felt yet. So just ignore the bare wood look. 😉

Trollbloods (Prorpger)

  • Trollblood Deployment Grissel
  • Dire Troll Mauler
  • Impaler
  • Fell Caller
  • Krielstone Bearer
  • Champions
  • Swamp Gobber Bellows Crew
  • Alten Ashley

Legion of Everblight (Myself)

  • Legion DeploymentThagrosh
  • Carnivean
  • Nephilim Soldier
  • Seraph
  • Warmongers x3
  • Striders

I gave Prorpger first turn. He set up with his Champions and Fell Caller as his central block with his Krielstone unit off to one side. Grissel set up in the middle behind the Champions and split her beasts – Impaler to the Kreilstone’s side and Mauler to the opposite. Alten Ashley set up behind a low wall in the center of the table.

With an odd rock central on my side of the table, I split my forces a bit. To my right was the Warmongers, Thagrosh, and the Carnivean while the Nephilim and Seraph deployed to run around the other side of the rock. The Striders set up behind a wall on my side of the table, ready to hunt some trolls.

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Ride of the Menofix

I’ve gotten a little bit of painting done lately but not as much as I would have liked. I’m still making progress, though, and I have a few WIP pictures of my latest projects that I can post.

Knight Exemplar Vengers
Exemplar Vengers

The biggest reason for how little I’ve actually gotten painted as of late is my Exemplar Vengers. I don’t even want to try to total up how many hours I’ve spent on these models up to this point, but I’m sure it’s no small number. The gold edging on the armor plates – present on both the mount and the rider – was probably the biggest time sink. Between a black base coat, a coat of silver, a couple coats of gold, and a blackline just inside the edging, I spent a few evenings on that alone. But all in all I’m happy with how the cavalry turned out and I’ve enjoyed fielding them.

Dervish WIP
Dervish WIP

My most recent work has been on my Dervish light warjack, pictured to the left.   After as much time as I spent on the cavalry, this model was actually pretty quick to paint.   I did the purple and tan in one evening, then the metallics in another.   A third evening was spent basing and some general clean-up and now he’s just about done. I’m not exactly happy with the menofixes on the forearm plates yet, but once I get them how I like them I’ll be ready to seal this miniature and call it done.

Base
Custom Base

I’ve also been doing a little work on a base for another miniature I’m assembling at the moment. I started by taking a cast of a Cryxian bonejack (sans head) and putting it on a base.   After that I drilled some holes where the leg would be and added some wire and brass tubing to look like a broken leg joint system. Then I smoothed some greenstuff in a pool at the neck which I’ll paint up as necrosludge. I have some plans for this jack’s head, but you’ll have to wait for the finished product to see that.

The Harbinger of Menoth
Harbinger Skin Tone

Last night I finally started on my Harbinger of Menoth. I’ve had this model for some time now but have been hesitant to start painting and assembling as I wasn’t sure just what I wanted to do with her. Now that I’ve got that all settled in my mind, I assembled her torso (including the brass rod which replaces the flag pole) and started painting her flesh. Instead of using one of my standard flesh tones – I have a yellowy one and a more pink one – I decide to mix the two. I’m pretty happy with the results so far and am anxious to see how it looks once the rest of the miniature is painted.

Finally I had to do a repair job on my Gorman di Wulf miniature. I loaned it to another gamer to use in a game a few weeks ago and he dropped it, chipping the paint on the helmet and the cloak. I didn’t get a picture of it after the fix, since it really looks the same as it does in my miniature gallery.

So that’s what I’ve been working on lately. I’m going to be concentrating on the Harbinger in the near future and hope to have her done in the next week or so. I’ll be taking my time with her and hopefully she’ll turn out well.

4/14/2007 Warmachine/Hordes Mixed Tournament Report

Saturday, April 14th, one of the local Pressgangers ran the 500 Mixed Massacre at Dragon King Games using the Steamroller 3.0 beta rules. We had 11 players show up, including two who drove an hour and a half or so to attend. All of the factions were represented as well – there were two Cygnar, Cygnar, and Legion players while Khador, the Protectorate, Trollbloods, Circle, and Skorne had one player apiece.

Although I debated between the Protectorate and Legion until the last minute, I ultimately decided to go with the Menites to try to round out faction representation. I decided instead of bringing lists built for various scenarios, I’d build separate lists for Warmachine and Hordes opponents. With that in mind I put together the following:

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Warmachine Call to Arms Wrap-Up

Cryx vs. MenothThe local Warmachine league finally wound to a close a few weeks ago and from all appearances it was a rousing success. Here in St. Louis we had the largest league in the country, checking in with around 35 players grouped into 14 teams. There were plenty of new faces that showed up and the game store was packed on most league nights, and it was a great time week in and week out.

Cygnar boasted highest representation with 11 players (4 teams). Cryx and the Protectorate both had 8 players (3 teams each) and Khador trailed with 7 players (also 3 teams). Our final player was the organizing Pressganger who occupied a virtual spot on the ladder for the purpose of bonus points and accepted any challenge, playing whatever faction the other player chose.

One of the Cryxians, D.Vader, took the Champion pin, and his team Dead Men Walking (also including Saultydog/Superduck and AslainKheog) won the best team award. One of my Protectorate teammates, Rassillion007, snagged the Relentless award and Patman, a Cygnaran, scored the Tactician award.

Overall the league was a very enjoyable experience. I was able to play a lot of very enjoyable games against both new and old opponents. I also used use some warcasters that I hadn’t really used before to try out new lists and new strategies. I’ve learned the joy of the POW 14 Fire. However while the members of the local gaming group make the league a very enjoyable experience, I’m not 100% happy with the way that Privateer Press set up the rules for the league.

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One More America Hill

One More America Hill
Wednesday, February 14, 2007

With our league starting up next week, this was most likely to be the last America Hill game we’d be playing for awhile. In addition it may be my last battle report for a while. While I’m playing a league game I’m not going to be able take the time to take pictures of everything between turns. So don’t be expecting a new post every week. 🙂

This time around we went with some changes to the hill rules. To emphasize getting to to the hill even more, we required

  • At the end of each turn, the player with the most models on the hill gains 1 VP.
    • A unit counts as 1 model, regardless of the number of members on the hill
    • In the case of a tie, VPs are awarded to all players tied for most models on the hill
  • At the end of a turn where a player has his warcaster/warlock on the hill, the controlling player rolls 1d6 and gains the following bonus:
  1. Immediately activate the Yellow Woldwomper
  2. Immediately activate the Blue Woldwomper
  3. Immediately activate the Red Woldwomper
  4. Place any one model currently on the hill or within 3” of the hill within 6” of its current location. Model may not be placed more than 4” above the table surface. There must be room for the model’s base at the destination.
  5. Place 1d4 3” cloud effects in play anywhere completely within the warlock/warcaster’s control radius. These clouds remain in play for one round.
  6. Place 1 3” fire storm template anywhere within completely within the warlock/warcaster’s control radius. The warcaster/warlock must make a magic attack roll against each model in the AOE ignoring LOS, cover, concealment, elevation, Stealth, Invisibility, or intervening models. Each model hit suffers an unboostable POW 12 damage roll and the Fire continuous effect.

We also decided to fight it out on a large molded plastic terrain board and had to use a smaller hill for the center of the table. Most of the rocks and rubble provided cover, and we let people move out of their deployment areas without movement penalties on the first turn because it would have been too unfair to a couple players.

James, the Cryxian player, opted to go last so I wound up going first. We deployed and set up in the following order:

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Yet Another America Hill

Yet Another America Hill
Wednesday, January 31, 2007

This week we discovered that the hills we had been fighting over were really the wrong hill. Luckily we finally found the right one this week.

Before I get started, I have to make a couple notes:

  • It’s been a while since this game was played, so I’m a little iffy on all the details. I’ll try and fill in as best I can, though.
  • This took place before Remix and we played throws the old way when they happened.

Here’s a copy-paste of the rules from the last hill fight:

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Mirror Match/Battle of Dead Man Flats

Mirror Match/Battle of Dead Man Flats
Wednesday, February 7, 2007

Prorpger and I decided to play a mirror match for this one, so I built a force to match his usual Menoth list and we both fielded the following:

  • Severius
  • Avatar
  • Revenger
  • Revenger
  • Paladin
  • Knights Exemplar
  • Choir (x5)
  • Wrack
  • Piper of Menoth

One of Prorpger’s Revengers is still unassembled so a Repenter filled in for this game.

The table had some hills and woods spread out, but featured some standing stones in the middle of the table with a small plastic corpse in a coffin on it. Since there was no central hill, the table was dubbed Dead Man Flats. We played out on the table in front of the window, resulting in the following view from the mall:

The Fishbowl
In “the Fishbowl”

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